Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Frostys Virpio
Caldari Provisions Caldari State
103
|
Posted - 2012.12.09 23:39:00 -
[1] - Quote
baltec1 wrote:Lance Rossiter wrote:baltec1 wrote:sir meatball wrote:The only ones hating on high sec are the one's that wish to force you to play the way they do.they hate that they can't ruin your day
Yep the bears do want to force everyone to play EVE their way. Just look at the above post fkor an example. I'm not looking to make people play one way or another, I'd just like to see higher gameplay values attached to the interactions that already exist. High sec ganking is currently an activity that doesn't offer a decent fight to either side, has predetermined outcomes for both sides (assuming competent gankers) and encourages the use of throw-away alts who are consequence-immune. It's got to be possible to improve upon that for both the aggressor and the target. What makes you think we want a good fight when we gank someone?
He might like goodfight so he think everybody does and apply his own logic to ganking never mind the fact people are supposed to do what they want when they want in game. This type of "logic" is used quite a lot on these boards. |

Frostys Virpio
Caldari Provisions Caldari State
103
|
Posted - 2012.12.09 23:49:00 -
[2] - Quote
Lance Rossiter wrote:baltec1 wrote:Lance Rossiter wrote:baltec1 wrote:sir meatball wrote:The only ones hating on high sec are the one's that wish to force you to play the way they do.they hate that they can't ruin your day
Yep the bears do want to force everyone to play EVE their way. Just look at the above post fkor an example. I'm not looking to make people play one way or another, I'd just like to see higher gameplay values attached to the interactions that already exist. High sec ganking is currently an activity that doesn't offer a decent fight to either side, has predetermined outcomes for both sides (assuming competent gankers) and encourages the use of throw-away alts who are consequence-immune. It's got to be possible to improve upon that for both the aggressor and the target. What makes you think we want a good fight when we gank someone? I don't really care about your personal desire (or lack of same) for easy wins, as good games and good game mechanics have good gameplay, and people tend to prefer good games and good game mechanics over poor games and poor game mechanics no matter what they like to say about their personal preference on the easiness of pwning face.
So basicly you are saying EvE is a bad games? Why don't you just send me your stuff and quit since it's so damn bad? |

Frostys Virpio
Caldari Provisions Caldari State
103
|
Posted - 2012.12.10 00:18:00 -
[3] - Quote
Lance Rossiter wrote:Frostys,
I didn't say EVE was bad, I said that I thought high sec was unfit for purpose and that it had flaws which could be improved upon, and I stand by that. If you want to tell me that you like being able to kill people really easily in high sec and dislike the notion of any change so drastic as to suggest then when you initiate a fight there you might actually get a decent one (and yet you're fine with being auto-detroyed), then that only reinforces my original statement that high sec ain't fit for purpose. Whatever else it should be, it should not be a land of easy ganks: that's not an apropriate contrast with two other areas that are supposed to be less secure, and it doesn't make for good gameplay no matter how gratifying it is to you personally, in much the same way that Doom with god mode turned on is not as good a game as Doom with god mode turned off regardless of how much you might enjoy using invincibility cheats. There's nothing wrong with having a preference, but there are design principles that go beyond personal preference.
High sec is not "land of the easy gank" at all. The easy ganks comes from the ship being flow and the way said ship are flown. My completely untanked retriever deserve to be called a **** fit and could easyly ganked but that is not because of the rules of high sec but because of my fitting being optimised for yield and not tank. If everybody did what is required to tank thier ship correctly, ganking would go down quite a lots because it would be an isk sink for the player doing it.
Also, the fact that I am not against ganking of defenseless ships does not mean I am actually doing said ganking. You could search for my kill board and you would find exactly nothing because it is not what I do in game but I still understand why it is correct for the game to play that way.
Some ganks are easy for only one reason and that is the massive amount of people running shitfits. Freighter are also related to being ****-fitted because people shoose the wrong ship/method to haul thier stuff around. |

Frostys Virpio
Caldari Provisions Caldari State
103
|
Posted - 2012.12.10 00:47:00 -
[4] - Quote
Lance Rossiter wrote:There's a lot of truth in that Frostys, and I only got to talking about difficulty in reply. My objection is less about difficulty (people just argue for and against hit point buffs and nothing really changes except the level of co-ordination or determination required to gank) and more about how the system produces preordained results with little gameplay value that takes the action out of the hands of players and encourages use of loopholes and evasion of consequences that reduce the potential for interesting emergent conflict and protect the wrong people at the wrong times. Those are the reasons I don't see high sec in a very positive light.
What are these loopholes and evasion of consequence you talk about?
Evading the concord response is an actionnable offence so if you see people managing to do it, you should petition it.
The sec status can be grinded back up to make sure the character can still fly in high sec to do the ganking. It require ratting quit a lot of pirates ships and is working as intended.
Usage of throwaway alts and recycling them is also actionnable so if you think people use them instead of grinding thier status back up or just deaping with the associated difficulty of having a low sec status, petion it because it is also an actionnable offense.
If you ahve any other loopholes, feel free to either talk about them or petition them so see if they are actaully intended or not. |

Frostys Virpio
Caldari Provisions Caldari State
103
|
Posted - 2012.12.10 00:48:00 -
[5] - Quote
Alavaria Fera wrote:baltec1 wrote:Vaerah Vahrokha wrote:baltec1 wrote:We don't run hulkageddon, thats someone elses baby. Yeah you just broke it. How's Helicity Boson going to be able to start another event now that you got the barges buffed? In case HB comes back from GW2 that is. Are you going at least to lend HB an (ISK) hand? Miners still dont tank their ships and its still cheap to blow them up. We will also more than likely donate prizes along with many others. Prizes ~~?
I want a prize!!! |
|
|